New Horizons






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Table of content

New Horizons
What's new
Starting a blog
Writing a blog
I got a job

SystemC
SystemC from scratch. Part 1
SystemC from scratch. Part 2
SystemC from scratch. Part 3

ASIC/FPGA Design
Table of content
Index
FPGA design from scratch. Part 1
FPGA design from scratch. Part 2
FPGA design from scratch. Part 3
FPGA design from scratch. Part 4
FPGA design from scratch. Part 5
FPGA design from scratch. Part 6
FPGA design from scratch. Part 7
FPGA design from scratch. Part 8
FPGA design from scratch. Part 9
FPGA design from scratch. Part 10
FPGA design from scratch. Part 11
FPGA design from scratch. Part 12
FPGA design from scratch. Part 13
FPGA design from scratch. Part 14
FPGA design from scratch. Part 15
FPGA design from scratch. Part 16
FPGA design from scratch. Part 17
FPGA design from scratch. Part 18
FPGA design from scratch. Part 19
FPGA design from scratch. Part 20
FPGA design from scratch. Part 21
FPGA design from scratch. Part 22
FPGA design from scratch. Part 23
FPGA design from scratch. Part 24
FPGA design from scratch. Part 25
FPGA design from scratch. Part 26
FPGA design from scratch. Part 27
FPGA design from scratch. Part 28
FPGA design from scratch. Part 29
FPGA design from scratch. Part 30
FPGA design from scratch. Part 31
FPGA design from scratch. Part 32
FPGA design from scratch. Part 33
FPGA design from scratch. Part 34
FPGA design from scratch. Part 35
FPGA design from scratch. Part 36
FPGA design from scratch. Part 37
FPGA design from scratch. Part 38
FPGA design from scratch. Part 39
FPGA design from scratch. Part 40
FPGA design from scratch. Part 41
FPGA design from scratch. Part 42
FPGA design from scratch. Part 43
FPGA design from scratch. Part 44
FPGA design from scratch. Part 45
FPGA design from scratch. Part 46
FPGA design from scratch. Part 47
FPGA design from scratch. Part 48
FPGA design from scratch. Part 49
FPGA design from scratch. Part 50
Links
Acronyms and abbreviations
XCell Journals
CAD
A hardware designer's best friend
Zoo Design Platform
Linux
Installing Ubuntu Linux on a MacBook
Customizing Ubuntu Linux 1
Customizing Ubuntu Linux 2
Upgrading to Ubuntu 7.04
Install Ubuntu 7.04 with VMware
Making the virtual machine run faster
Ubuntu Links
A processor benchmark
Mac
Porting a Unix program to Mac OS X
Fixing a HyperTerminal in Mac OS X
A dream come true
Wireless freedom
Running
The New York City Marathon
Skiing/Skating
Kittelfjäll Lappland
Tour skating in Sweden and around the world
Top
Introduction
SSSK
Wild skating
Tour day
Safety equipment
A look at the equipment you need
Skate maintenance
Calendar
Links
Books, photos, films and videos
Weather forecasts
Travel
38000 feet above see level
A trip to Spain
Florida the sunshine state


Example Files
Verilog Testbench Body
Verilog Testcase
Verilog Setup
Simulation Result File
Simulation Report File




Photo Albums
Seaside Florida
Ronda Spain
Sevilla Spain
Cordoba Spain
Alhambra Spain
Kittelfjäll Lapland
Landsort Art Walk
Skating on thin ice


Favorites
Adventures in ASIC
ChipHit
Computer History Museum
Community of Sweden
DeepChip
Design & Reuse
Dilbert
EDA Cafe
EDA DesignLine
Embedded.com
EmbeddedRelated.com
FPGA Arcade
FPGA Blog
FPGA Central
FPGA Journal
FPGA World
MacApper
Mac geekery
Mac 2 Ubuntu
Get Perpendicular
Programmable Logic DesignLine
History of Linux
OpenCores
ORSoC
Simplehelp
SOCcentral
World of ASIC



New York City Marathon




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Apr 26, 2007
FPGA design from scratch. Part 22
Using the XPS Software Development Kit

It is time to start writing some small programs to be used in our simulations. We will use the
Platform Studio Software Devlopment Kit (SDK) to help us out with this task.

The Platform Studio Software Development Kit (SDK) was designed to facilitate the development of embedded software application projects. SDK has its own GUI and is based on the
Eclipse open-source tool suite. The Platform Studio SDK is a complementary program to XPS; that is, from SDK, you can develop the software that the peripherals and processor(s) elements connected in XPS use.

You must create an SDK project for each software application. The project directory contains your C/C++ source files, executable output file, and associated utility files, such as the make files used to build the project. Each SDK project directory is typically located under the XPS project directory tree for the embedded system that the application targets. Each SDK project produces just one executable file, <project_name>.elf. Therefore, you may have more than one SDK project targeting a single XPS embedded system.

Software development flow


                                                                                                                    
(Courtesy of Xilinx)
GNU Compiler Collection

The GNU Compiler Collection (usually shortened to GCC) is a set of programming language compilers produced by the GNU Project.

Executable and Linkage Format file

In computing, the Executable and Linking Format (ELF, formerly called Extensible Linking Format) is a common standard file format for executables, object code, shared libraries, and core dumps

Missing gmake

Warning, on a Debian/Ubuntu machine, you will not have a binary called gmake, but "make" is already "gmake". You need to add a proper symlink: sudo ln -s /usr/bin/make /usr/bin/gmake

Running SDK

We will start SDK from inside the Xilinx Platform Studio. Read the EDK Concepts, Tools, and Techniques Chapter 6, The Software Platform and SDK for more information on how to write embedded software applications. To start SDK directly from  the terminal use the command: xps_sdk &

==> xps &


Before we start SDK let's take a look at the software platform settings. From the Software menu select Software Platform Settings.



Starting SDK

From the Software menu select Launch Platform Studio SDK to open SDK.






Let's read the Getting started with the Xilinx Platform Studio SDK
before we continue. To display the guide in your web browser click the Getting Started in the Welcome window. We will launch the Application Wizard to help us setup our first software project.

Xilinx Tools->Launch Application Wizard and select Import XPS Application Projects.



Click Next.



Mark the application TestApp_Memory and click Finish.


Creating a new C application project


We give the project a name and then click Finish.


The wizard starts working and after a few seconds the result is displayed. We are ready to write out first c-program.


A new directory called SDK_projects has been created with two projects in it.


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Posted at 02:21 pm by svenand

Carles
June 1, 2009   06:43 PM PDT
 
the hell that was the point!!

--> sudo ln -s /usr/bin/make /usr/bin/gmake <--

Tusen takk

C
 

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